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Effects of TeaCrine® (theacrine), Dynamine™ (methylliberine), and caffeine on gamer psychomotor performance in a first-person shooter video game scenario
Michael B. La Monica, Jennifer B. Listman, Ian Donovan, Taylor E. Johnson, David J. Heeger, Wayne E Mackey
doi: https://doi.org/10.1101/2021.04.21.440794
Michael B. La Monica
1The Center for Applied Health Sciences, Canfield, Ohio, USA
Jennifer B. Listman
2Statespace Labs, Inc., New York, NY, USA
Ian Donovan
2Statespace Labs, Inc., New York, NY, USA
Taylor E. Johnson
2Statespace Labs, Inc., New York, NY, USA
David J. Heeger
2Statespace Labs, Inc., New York, NY, USA
Wayne E Mackey
2Statespace Labs, Inc., New York, NY, USA

Article usage
Posted April 22, 2021.
Effects of TeaCrine® (theacrine), Dynamine™ (methylliberine), and caffeine on gamer psychomotor performance in a first-person shooter video game scenario
Michael B. La Monica, Jennifer B. Listman, Ian Donovan, Taylor E. Johnson, David J. Heeger, Wayne E Mackey
bioRxiv 2021.04.21.440794; doi: https://doi.org/10.1101/2021.04.21.440794
Effects of TeaCrine® (theacrine), Dynamine™ (methylliberine), and caffeine on gamer psychomotor performance in a first-person shooter video game scenario
Michael B. La Monica, Jennifer B. Listman, Ian Donovan, Taylor E. Johnson, David J. Heeger, Wayne E Mackey
bioRxiv 2021.04.21.440794; doi: https://doi.org/10.1101/2021.04.21.440794
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