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Optimal foraging and the information theory of gambling

View ORCID ProfileRoland J. Baddeley, View ORCID ProfileNigel R. Franks, View ORCID ProfileEdmund R. Hunt
doi: https://doi.org/10.1101/497198
Roland J. Baddeley
1School of Experimental Psychology, University of Bristol, 12a Priory Road, Bristol, BS8 1TU, UK
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  • For correspondence: edmund.hunt@bristol.ac.uk roland.baddeley@bristol.ac.uk
Nigel R. Franks
2School of Biological Sciences, University of Bristol, Life Sciences Building, 24 Tyndall Avenue, Bristol, BS8 1TQ, UK
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Edmund R. Hunt
2School of Biological Sciences, University of Bristol, Life Sciences Building, 24 Tyndall Avenue, Bristol, BS8 1TQ, UK
3School of Computer Science, Electrical and Electronic Engineering, and Engineering Mathematics, Merchant Venturers Building, 75 Woodland Road, Bristol, BS8 1UB, UK
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  • For correspondence: edmund.hunt@bristol.ac.uk roland.baddeley@bristol.ac.uk
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Abstract

At a macroscopic level, part of the ant colony life-cycle is simple: a colony collects resources; these resources are converted into more ants, and these ants in turn collect more resources. Because more ants collect more resources, this is a multiplicative process, and the expected logarithm of the amount of resources determines how successful the colony will be in the long run. Over 60 years ago, Kelly showed, using information theoretic techniques, that the rate of growth of resources for such a situation is optimised by a strategy of betting in proportion to the probability of payoff. Thus, in the case of ants the fraction of the colony foraging at a given location should be proportional to the probability that resources will be found there, a result widely applied in the mathematics of gambling. This theoretical optimum generates predictions for which collective ant movement strategies might have evolved. Here, we show how colony level optimal foraging behaviour can be achieved by mapping movement to Markov chain Monte Carlo methods, specifically Hamiltonian Markov chain Monte Carlo (HMC). This can be done by the ants following a (noisy) local measurement of the (logarithm of) the resource probability gradient (possibly supplemented with momentum, i.e. a propensity to move in the same direction). This maps the problem of foraging (via the information theory of gambling, stochastic dynamics and techniques employed within Bayesian statistics to efficiently sample from probability distributions) to simple models of ant foraging behaviour. This identification has broad applicability, facilitates the application of information theory approaches to understanding movement ecology, and unifies insights from existing biomechanical, cognitive, random and optimality movement paradigms. At the cost of requiring ants to obtain (noisy) resource gradient information, we show that this model is both efficient, and matches a number of characteristics of real ant exploration.

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Posted June 25, 2019.
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Optimal foraging and the information theory of gambling
Roland J. Baddeley, Nigel R. Franks, Edmund R. Hunt
bioRxiv 497198; doi: https://doi.org/10.1101/497198
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Optimal foraging and the information theory of gambling
Roland J. Baddeley, Nigel R. Franks, Edmund R. Hunt
bioRxiv 497198; doi: https://doi.org/10.1101/497198

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