Online versus offline processing of visual feedback in the production of component submovements

J Mot Behav. 2003 Sep;35(3):285-95. doi: 10.1080/00222890309602141.

Abstract

The present authors tested the assumptions in R. S. Woodworth's (1899) 2-component model regarding the specific roles of vision in the production of both the initial impulse and the error-correction phases of movement. Participants (N = 40) practiced a rapid aiming task (1,500 trials), with either no visual feedback, vision of only the 1st 50% of the movement, vision of only the 1st 75% of the movement, or vision of the entire movement. Consistent with previous research, the availability of vision over the 1st half of the movement had no effect on aiming accuracy during acquisition. In contrast, when visual feedback was available over the 1st 75% of the movement and the entire movement, initial impulse endpoints were less variable and the efficiency of the error-correction phase was improved. Analysis of spatial variability at various stages in the movement revealed that participants processed visual feedback offline to improve programming of the initial impulse and processed it online in regulating the deceleration of the initial impulse.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Computers*
  • Feedback*
  • Forearm / physiology*
  • Humans
  • Models, Biological
  • Motion Perception / physiology*
  • Movement / physiology*
  • Visual Perception / physiology*