A network that learns to recognize three-dimensional objects

Nature. 1990 Jan 18;343(6255):263-6. doi: 10.1038/343263a0.

Abstract

The visual recognition of three-dimensional (3-D) objects on the basis of their shape poses at least two difficult problems. First, there is the problem of variable illumination, which can be addressed by working with relatively stable features such as intensity edges rather than the raw intensity images. Second, there is the problem of the initially unknown pose of the object relative to the viewer. In one approach to this problem, a hypothesis is first made about the viewpoint, then the appearance of a model object from such a viewpoint is computed and compared with the actual image. Such recognition schemes generally employ 3-D models of objects, but the automatic learning of 3-D models is itself a difficult problem. To address this problem in computational vision, we have developed a scheme, based on the theory of approximation of multivariate functions, that learns from a small set of perspective views a function mapping any viewpoint to a standard view. A network equivalent to this scheme will thus 'recognize' the object on which it was trained from any viewpoint.

Publication types

  • Research Support, Non-U.S. Gov't
  • Research Support, U.S. Gov't, Non-P.H.S.

MeSH terms

  • Artificial Intelligence*
  • Humans
  • Learning*
  • Models, Psychological*
  • Space Perception*