User profiles for Bernd Bickel

Bernd Bickel

Professor, ETH Zurich
Verified email at ethz.ch
Cited by 6725

High-quality single-shot capture of facial geometry

T Beeler, B Bickel, P Beardsley, B Sumner… - ACM SIGGRAPH 2010 …, 2010 - dl.acm.org
This paper describes a passive stereo system for capturing the 3D geometry of a face in a
single-shot under standard light sources. The system is low-cost and easy to deploy. Results …

Microstructures to control elasticity in 3D printing

C Schumacher, B Bickel, J Rys, S Marschner… - ACM Transactions on …, 2015 - dl.acm.org
We propose a method for fabricating deformable objects with spatially varying elasticity using
3D printing. Using a single, relatively stiff printer material, our method designs an assembly …

[PDF][PDF] High-quality passive facial performance capture using anchor frames.

T Beeler, F Hahn, D Bradley, B Bickel… - ACM Trans …, 2011 - academia.edu
We present a new technique for passive and markerless facial performance capture based
on anchor frames. Our method starts with high resolution per-frame geometry acquisition …

Analysis of human faces using a measurement-based skin reflectance model

T Weyrich, W Matusik, H Pfister, B Bickel… - ACM Transactions on …, 2006 - dl.acm.org
We have measured 3D face geometry, skin reflectance, and subsurface scattering using
custom-built devices for 149 subjects of varying age, gender, and race. We developed a novel …

Design and fabrication of materials with desired deformation behavior

B Bickel, M Bächer, MA Otaduy, H Richard Lee… - … Papers: Pushing the …, 2023 - dl.acm.org
This paper introduces a data-driven process for designing and fabricating materials with desired
deformation behavior. Our process starts with measuring deformation properties of base …

Computational design of mechanical characters

…, M Forberg, RW Sumner, W Matusik, B Bickel - ACM Transactions on …, 2013 - dl.acm.org
We present an interactive design system that allows non-expert users to create animated
mechanical characters. Given an articulated character as input, the user iteratively creates an …

Multi-scale capture of facial geometry and motion

B Bickel, M Botsch, R Angst, W Matusik… - ACM transactions on …, 2007 - dl.acm.org
We present a novel multi-scale representation and acquisition method for the animation of
high-resolution facial geometry and wrinkles. We first acquire a static scan of the face …

Spin-it: Optimizing moment of inertia for spinnable objects

M Bächer, E Whiting, B Bickel… - ACM Transactions on …, 2014 - dl.acm.org
Spinning tops and yo-yos have long fascinated cultures around the world with their unexpected,
graceful motions that seemingly elude gravity. We present an algorithm to generate …

Capture and modeling of non-linear heterogeneous soft tissue

B Bickel, M Bächer, MA Otaduy, W Matusik… - ACM transactions on …, 2009 - dl.acm.org
This paper introduces a data-driven representation and modeling technique for simulating
non-linear heterogeneous soft tissue. It simplifies the construction of convincing deformable …

Computational design of actuated deformable characters

…, B Thomaszewski, S Coros, B Bickel… - ACM Transactions on …, 2013 - dl.acm.org
We present a method for fabrication-oriented design of actuated deformable characters that
allows a user to automatically create physical replicas of digitally designed characters using …