User profiles for Xue Bin Peng

Xue Bin Peng

Assistant Professor, Simon Fraser University, NVIDIA
Verified email at sfu.ca
Cited by 6993

Sim-to-real transfer of robotic control with dynamics randomization

XB Peng, M Andrychowicz, W Zaremba… - … on robotics and …, 2018 - ieeexplore.ieee.org
Simulations are attractive environments for training agents as they provide an abundant
source of data and alleviate certain safety concerns during the training process. But the …

Deeploco: Dynamic locomotion skills using hierarchical deep reinforcement learning

XB Peng, G Berseth, KK Yin… - Acm transactions on …, 2017 - dl.acm.org
Learning physics-based locomotion skills is a difficult problem, leading to solutions that
typically exploit prior knowledge of various forms. In this paper we aim to learn a variety of …

[HTML][HTML] Deep reinforcement learning for modeling human locomotion control in neuromechanical simulation

S Song, Ł Kidziński, XB Peng, C Ong, J Hicks… - … of neuroengineering and …, 2021 - Springer
Modeling human motor control and predicting how humans will move in novel environments
is a grand scientific challenge. Researchers in the fields of biomechanics and motor control …

Deepmimic: Example-guided deep reinforcement learning of physics-based character skills

XB Peng, P Abbeel, S Levine… - ACM Transactions On …, 2018 - dl.acm.org
A longstanding goal in character animation is to combine data-driven specification of behavior
with a system that can execute a similar behavior in a physical simulation, thus enabling …

Learning agile robotic locomotion skills by imitating animals

XB Peng, E Coumans, T Zhang, TW Lee, J Tan… - arXiv preprint arXiv …, 2020 - arxiv.org
Reproducing the diverse and agile locomotion skills of animals has been a longstanding
challenge in robotics. While manually-designed controllers have been able to emulate many …

Amp: Adversarial motion priors for stylized physics-based character control

XB Peng, Z Ma, P Abbeel, S Levine… - ACM Transactions on …, 2021 - dl.acm.org
Synthesizing graceful and life-like behaviors for physically simulated characters has been a
fundamental challenge in computer animation. Data-driven methods that leverage motion …

Sfv: Reinforcement learning of physical skills from videos

XB Peng, A Kanazawa, J Malik, P Abbeel… - ACM Transactions On …, 2018 - dl.acm.org
Data-driven character animation based on motion capture can produce highly naturalistic
behaviors and, when combined with physics simulation, can provide for natural procedural …

Terrain-adaptive locomotion skills using deep reinforcement learning

XB Peng, G Berseth, M Van de Panne - ACM Transactions on Graphics …, 2016 - dl.acm.org
Reinforcement learning offers a promising methodology for developing skills for simulated
characters, but typically requires working with sparse hand-crafted features. Building on …

Advantage-weighted regression: Simple and scalable off-policy reinforcement learning

XB Peng, A Kumar, G Zhang, S Levine - arXiv preprint arXiv:1910.00177, 2019 - arxiv.org
In this paper, we aim to develop a simple and scalable reinforcement learning algorithm that
uses standard supervised learning methods as subroutines. Our goal is an algorithm that …

Reinforcement learning for robust parameterized locomotion control of bipedal robots

Z Li, X Cheng, XB Peng, P Abbeel… - … on Robotics and …, 2021 - ieeexplore.ieee.org
Developing robust walking controllers for bipedal robots is a challenging endeavor.
Traditional model-based locomotion controllers require simplifying assumptions and careful …